Earning Cap/Mechanics
Solo Mode Earning Cap
Solo Mode includes two modes: free run mode and run+ mode.
There is Energy Cap and Token Cap each day in the solo mode, which will limit the amount of Energy and tokens users can earn per day.
Daily Energy Cap
The maximum energy per day is 100. Each user will get 100 energy each day.
Daily Token Cap
Users start the game with a 5/5 Daily VST Cap. The Token Cap is 300 VST per day. Users can increase their Daily Token Cap by leveling up their Sneakers. And also users can further permanently increase the VST cap to 300/300 by burning some VMT.
There is NO earning cap for VMT.
Solo Mode Earning Mechanics
VST
E=T*(PSE+PSEC)^sys_value*randbetween(parameter1,parameter2)*Y*G
1.T: Time
2.PSE: Player's Sneaker Efficiency
3.PSEC: Player's Sneaker Efficiency's Coefficient
4.System value: Value set by the game developer, subject to change.
5.Parameter: A range of system values
In short, the factors which affect VST Earnings are:
1.Total Energy
2.Movement Speed
3.Sneaker (Type, Attributes, Quality & Level)
4.Step
5.GPS Strength
Repair
R=N*L*(PSR+PSRC)^sys_value*rand_value
1.N: durability
2.PSR: Player's Sneaker Resilience
3.PSRC: Player's Sneaker Resilience's Coefficient
4.System value: Value set by the game developer, subject to change.
5.Parameter: A range of system values
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